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APPLE MOTION:HomeMotion ForumMotion TutorialsFCP ForumFCP Tutorials

Apple Motion

May 29th, 2016
Apple : Motion Home
RSSNEWS:
MTV’s “Scream” Returns to Chainsaw for a Second Chilling Season
Post-production finishing for the second season of MTV’s hit show Scream: The TV Series is currently in high gear at Chainsaw in Hollywood. The facility is handling editorial finishing, color grading and deliverables. It is also supplying editing suites and gear used by series editors.
published 5 days ago   read more
TwoPoint0 Continues to Tickle Funny Bones With New Work for Bernie & Phyl
TwoPoint0’s Anthony Marinelli has edited yet another round of spots for Bernie & Phyl’s Furniture, collaborating closely with ad agency creatives from DeVito/Verdi. Marinelli has enjoyed a long-term collaboration with the creative team behind these humorous spots.
published 5 days ago   read more
GEORGE’s Lorcan Finnegan Takes EA Games to Its “Shiny Place”
In U.S. debut, Irish director lenses inspired campaign launching new mobile game Bejeweled Stars
GEORGE’s Lorcan Finnegan has directed a new campaign for Electronic Arts and Team One that offers a whimsical take on the life-altering power of the new “match-3” game Bejeweled Stars.
published 6 days ago   read more
Supervising Sound Editor George H. Anderson Joins Sony Pictures Post Production Services
Veteran Supervising Sound Editor and Sound Designer George H. Anderson has joined Sony Pictures Post Production Services. Anderson brings a deep and varied resume in sound with more than 75 credits in film and television. He has completed several recent projects at Sony Pictures, including Popstar: Never Stop Never Stopping, Pee-wee’s Big Holiday and Trainwreck .
published 6 days ago   read more
Panavision Unveils Next Generation PanaND Filters
Panavision, the entertainment industry’s leading designer, manufacturer and rental provider of high-precision optics and camera systems, has announced the availability of PanaND filters. Representing the next-generation neutral density filters, they offer significant improvements in quality and consistency, so filmmakers can focus on achieving their creative goals. Full spectrum PanaND filters benefit from advancements in materials and manufacturing to deliver color neutrality very accurately.
published 6 days ago   read more
Boris FX Ships Major Plug-in Update for Blackmagic DaVinci Resolve 12.5.
New Continuum Complete 10.0.2 point-release brings mocha’s Academy Award-winning technology to Resolve effects and finishing workflow.
Boris FX™ and Imagineer Systems, leading developers of award-winning visual effects tools and post-production software, announce advanced support for the DaVinci Resolve 12.5. The merged Boris FX / Imagineer group worked closely with the Resolve development team to ensure a timely release and add the OFX functionality required to support 3rd party temporal frame access.
published 1 week ago   read more
Mediaproxy Joins AIMS Alliance
Mediaproxy Pty. Ltd., the industry leader for broadcast compliance logging, content monitoring and transport stream analysis, announced that it has joined the AIMS Alliance.
published 1 week ago   read more
Atlanta Production Boom Builds File Transfer Demand for Crawford Media
Signiant Media Shuttle replaced FTP with greater speed, flexibility, and ease of use for both Crawford and their clients
A Georgia state tax credit is at the center of a growing surge in episodic television production in the Atlanta area. The Georgia Entertainment Industry Investment Act provides a 20 percent tax credit for companies spending $500,000 or more on production and post-production in the state (on a single or multiple projects). An additional 10 percent credit is available if the finished product includes a promotional logo from the state.
published 1 week ago   read more
Brickyard VFX Provides Start-to-Finish Creative for New Ghirardelli Campaign
Boutique visual effects and animation studio Brickyard VFX teamed with production company Mercy Brothers and ad agency FCB West to bring a new two-spot Ghirardelli campaign to life. Brickyard provided complete creative solutions for the campaign from start to finish, including production, edit, motion design, VFX, and finishing.
published 2 weeks ago   read more
SIGGRAPH 2016 TECHNICAL PAPERS PREVIEW
SIGGRAPH 2016, the world's leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, will once again present its renowned Technical Papers program. With the tagline "Render the Possibilities," SIGGRAPH 2016 will be held at the Anaheim Convention Center, 24–28 July 2016.
published 2 weeks ago   read more


RSSTUTORIALS:
Apple Motion
Apple Motion 5: Crystal Spheres
Apple Motion 5: Crystal SpheresApple Motion 5 has many powerful compositing and graphics features, but its 3D feature set is, alas, limited. (For those keeping score, it's only 2.5D). Simon Ubsdell applies his his VFX and motion graphics expertise to cleverly working around those limitations by exploiting the best of Motion's behaviors, filters, lights, cameras, blend modes, refractions, and more -- along with everything you'll need to customize the effect to your liking, and to deepen your own Motion skills.
Tutorial by Simon Ubsdell on 09/21/2015
Apple Motion
Apple Motion 5 Volumetric Fog Tutorial
Apple Motion 5 Volumetric Fog TutorialBuilding on his popular "Volumetric Lighting" tutorial, Simon Ubsdell raises the game once more with this Apple Motion 5 tutorial that adds lights, fog, and text into a true 3D environment. As usual, it's packed with extra tips and tricks to help turn every Motion artist into an expert.
Tutorial by Simon Ubsdell on 08/10/2015
Apple Motion
Apple Motion 5: Science Fiction-Style Glitchy Interference
Apple Motion 5: Science Fiction-Style Glitchy InterferenceYou've seen the effect: video noise and glitchy interference, now a staple of contemporary sci-fi visuals. Simon Ubsdell shows you how to build it yourself inside Apple Motion 5, with no plug-ins or third-party software!
Tutorial by Simon Ubsdell on 08/10/2015
Apple Motion
Apple Motion 5 Light Streaks Tutorial
Apple Motion 5 Light Streaks TutorialApple Motion is capable of sophisticated motion graphics. The trick is unlocking its power. Join editor and motion graphics expert Simon Ubsdell to explore the possibilities opened up by a creative variation on the very powerful particle systems built into Motion 5, apply modes, parenting, behaviors, 3D space, and more.
Tutorial by Simon Ubsdell on 06/08/2015
Apple Motion
Apple Motion 5: Volumetric Lighting
Apple Motion 5: Volumetric LightingVolumetric lighting creates a dramatic look of real light in a 3D space, and works especially well for title animation, even with 2D text. It's a nifty magic trick, created with a finesse that some people don't associate with Apple Motion. You of course know better, and Simon Ubsdell is here to help you create the magic.
Tutorial by Simon Ubsdell on 03/09/2015
Apple Motion
Apple Motion 5: Shockwave
Apple Motion 5: ShockwaveAn explosive shockwave. Think you've seen it all before? Not until Simon Ubsdell has shown you how to take advantage of unique tools in Apple Motion 5 to make your own. Simon's experience has been built over 25 years in motion graphics, sound design and mixing, music composition, visual effects and compositing, as well as writing, directing and producing. Follow him as he takes you deep inside keyframes, caustics, camera behaviors, and customizations, as well as sharing real-world tips for finding your way around Motion.
Tutorial by Simon Ubsdell on 02/09/2015
Apple Motion
Apple Motion 5 Title Tutorial: Weld
Apple Motion 5 Title Tutorial: WeldIn the first of what will be an ongoing series, "Title Animation: WELD" uses the particle system in Apple Motion, as well as support for EPS outlines, to create the photo-real impression of a title burned onto the screen with a blowtorch, complete with sparks and smoke. Part 1 covers the set-up ,including a stop in Adobe Illustrator, and Part 2 features the compositing, lighting, and filtering finesse to really make it pop.
Tutorial by Simon Ubsdell on 01/04/2015
Apple Motion
Motion INs and OUTs - Advanced Keyframing Techniques
Motion INs and OUTs - Advanced Keyframing TechniquesIn this tutorial, Andy shows some clever ways to duplicate and adjust the timing of keyframed animations as well as highlight common pitfalls. He also show a number of techniques to make keyframing in Motion a little easier. A sample project is provided for download to follow along with the tutorial.
Tutorial, Video Tutorial by Andy Neil on 08/08/2013
Apple Motion
Motion INs and OUTs - Looping Graphics
Motion INs and OUTs - Looping GraphicsIn this tutorial, Andy shows how to create a seamless looping background for your editing needs and how to publish it to FCP X for ease of use.
Tutorial, Video Tutorial by Andy Neil on 07/16/2013
Apple Motion
Motion INs and OUTs - Replicators Part TWO
Motion INs and OUTs - Replicators Part TWOIn part two of this two-part tutorial, Andy shows how to animate the individual pieces of a replicator by using the sequence replicator behavior. A downloadable version of the project he uses can be found below.
Tutorial, Video Tutorial by Andy Neil on 07/06/2013




RSSTHREADS:
Re: Rotating shape when zooming entire group?
by Peter Silie in the Apple Motion Forum
Hi John, thanks for the hint. I didn't use any 3D functionality till now. I know some basics and it's working fine, so I simply try to adapt my knowledge to the next step in changing the position and size like I did it before with all other items and...
2 hours ago   read more
Re: Rotating shape when zooming entire group?
by John Rofrano in the Apple Motion Forum
[Peter Silie] "But then I had the idea of zooming in. So I put the entire project into an additional group" Not sure about your bug but why don't you use the 3D Camera to zoom in? Zooming on an entire project is really a camera move, not a scaling...
3 hours ago   read more
Rotating shape when zooming entire group?
by Peter Silie in the Apple Motion Forum
Hi, I finished my little project with an animated map. A shape is at the top of a motion path. Every thing is fine. But then I had the idea of zooming in. So I put the entire project into an additional group and set the position x and y...
6 hours ago   read more


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