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September 1st, 2015
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RSSNEWS:
View Conference 2015 Names Keynote Speakers: Mark Osborne, Randy Thom, Jorge Gutierrez and Shannon Tindle; Italy's Premiere Computer Graphics Conference to be Held October 19-23 in Turin
The 16th annual VIEW Conference, Italy’s premiere annual gathering of industry professionals presenting the latest news and trends across all areas of the digital arts, including Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, Gaming and VFX, has announced this year’s stellar lineup of Keynote Speakers. Please see: http://www.viewconference.it/
published 13 hours ago   read more
Christie's 6P Laser Wins Bejing's BIRTV Award
Christie®, the industry-preferred brand in the digital cinema projection market, is proud to announce that it is the recipient of the prestigious BIRTV Award for the Christie 6-Primary (6P) laser projection system at the 2015 Beijing International Radio, TV & Film Equipment Exhibition (BIRTV).
published 16 hours ago   read more
Boris Continuum Complete 10 delivers powerful mocha tracking & masking tools to Avid & Adobe Editors.
Boris FX / Imagineer to Showcase New Tools for Visual Effects and Image Restoration at IBC 2015 (Booth 7.K29)
Boris FX™, the leading developer in VFX and workflow solutions for film and video, and Imagineer Systems, the Academy Award-winning developer of mocha® Planar Tracking tools, will showcase the newest versions of flagship products Boris Continuum Complete (BCC) and mocha Pro at IBC on September 11-15, 2015 at the RAI Amsterdam, Netherlands in booth 7.K29.
published 16 hours ago   read more
IBC News: Visual Research Inc. Relies on Matrox X.mio3 LP SDI
KarismaCG 4K character generators to be showcased at IBC2015
Matrox® Video today announced that Korean video equipment manufacturer Visual Research Inc. (VRi) has chosen Matrox X.mio3 LP SDI cards to power its KarismaCG 4K 3D character generators. At IBC2015 (Amsterdam, Sept. 11–15), VRi products will be presented on stand 7.D05. Matrox products will be shown on stand 7.B29.
published 4 days ago   read more
Blackmagic Design Announces Fusion 8 Public Beta is Available
Blackmagic Design today announced the public beta of the free version of Fusion 8, the world’s most advanced visual effects and motion graphics software, is now available for download from the Blackmagic Design website. This beta is for the free version of Fusion 8 and is available for both Mac OS X and Windows.
published 5 days ago   read more
Deadline Helps Milk VFX Scale Up Production
For BAFTA Award-winning boutique studio Milk Visual Effects, a regular day at the office can entail anything from blowing up buildings to giving life to the supernatural. Founded in 2013, the innovative London-based visual effects company recently added a second studio in Cardiff, Wales. Known for its work across feature films and television, Milk credits include "Jonathan Strange & Mr. Norrell," "Doctor Who," "Thunderbirds Are Go," "The Divergent Series: Insurgent" and "Poltergeist" (2015). With a capacity of 120 artist seats and a nearly 200 node render farm between its two facilities, Milk relies on Thinkbox Software's Deadline for scalable high-volume compute management across projects and locations.
published 5 days ago   read more
Press Release: Media 100 Launches Free Educational Licensing
Includes Boris RED 3D titling and VFX plug-in for Media 100 and Adobe Premiere Pro on Mac
Boris FX™, the leading developer of visual effects and post-production solutions for film and video, and MacVideo Promo, a promotion company that offers exclusive deals on tools for Mac video editors, announce a limited-time program that provides free, perpetual Media 100 site licenses to qualified educational institutions. In addition, limited-time discounted pricing is available for qualified students and educators.
published 5 days ago   read more
Tackling virtual reality with ftrack
When we think about the promise of virtual reality to transform interactive experiences, most minds go right to video games. It makes sense, right? However, VR can be used for much more than purely entertainment and amusement – it can also be tapped to drive brand engagement in innovative and potentially powerful ways.
published 5 days ago   read more
Broadcast Pix Introduces Version 5.0 Software at IBC2015
Upgrades Include Enhanced Virtual Set Studios, Router Control for Expanded I/O
Broadcast Pix™ will debut Version 5.0 software for its complete line of integrated production switchers at IBC2015 (Stand 7.B21), which runs Sept. 11-15 at Amsterdam RAI. The upgrade features Virtual Set Studios, an enhanced toolset for creating high-quality virtual environments, and Router Control, which allows any Broadcast Pix system to include external sources in live productions.
published 5 days ago   read more
LightWave 3D Group Releases LightWave 2015 Update 3
The LightWave 3D® Group, a division of NewTek, Inc., announced today the release of LightWave 2015 Update 3, which offers numerous fixes and improvements, system updates for Python, support for NVIDIA Optimus technology and more.
published 1 week ago   read more


RSSTUTORIALS:
Adobe After Effects Techniques
After Effects: Animated Guitar Strings with Plexus
After Effects: Animated Guitar Strings with PlexusUsing Rowbyte Plexus (the 3D particle system plugin for Adobe After Effects) and Trapcode SoundKeys in After Effects, Gardy Raymond demonstrates how to create animated guitar strings that distort in time with the music.
Tutorial, Video Tutorial by Gardner Raymond on 04/21/2014
Autodesk 3ds Max
Autodesk 2015 Product Updates Empower 3D Artists
Autodesk 2015 Product Updates Empower 3D ArtistsAutodesk's new software empowers 3D artists' creativity by simplifying complex tasks and extending workflow capabilities. Enhancements to the 2015 software include new tools such as Bifrost and ShaderFX, and an updated Maya LT for indie game makers.
Editorial, Feature by Kylee Wall on 03/18/2014
Autodesk 3ds Max
The Invisible Art: Matte Painting/Set Extension Tips
The Invisible Art: Matte Painting/Set Extension TipsVirtual matte painting and set extension doesn't just live in grand shots of big budget movies anymore. "The Invisible Art" is now affordable through software you likely already own -- but still requires careful preparation during live action shooting if it's to be believable. Here are tips from an Emmy Award-winning local spot that you can apply to your own work, whichever tools you're using.
Editorial, Feature, People / Interview by Andrew Manzella on 02/05/2014
Autodesk 3ds Max
Autodesk, The New Rental Model & Flame Premium 2014
Autodesk, The New Rental Model & Flame Premium 2014Autodesk Industry Marketing Manager Marc Hamaker talks about Autodesk's decision to add a rental model. Rental models for Autodesk Design and Creation Suites as well as individual software packages, is available on Sept. 16. Also new is Flame Premium 2014, which integrates visual effects, editorial finishing and 3D effects creation.
Editorial, Feature, People / Interview by Debra Kaufman on 09/17/2013
Cinema 4D
Multi Shader and Clones in Cinema 4D
Multi Shader and Clones in Cinema 4DIn this tutorial, CreativeCow leader Chris Martin explains how to use the multi shader material when working with clones in Cinema 4D. Other C4D concepts explored are the morph camera and the bend deformer.
Tutorial, Video Tutorial by Chris Martin on 08/24/2013
Autodesk 3ds Max
Particles in 3ds Max 2014: Adjusting Size
Particles in 3ds Max 2014: Adjusting SizeIn this Autodesk 3ds Max 2014 tutorial, Creative COW leader Michael Hurwicz uses the Data operator to adjust the size of particles on the surface of a sphere, based on the separation between the particles.
Tutorial, Video Tutorial by Michael Hurwicz on 05/28/2013
Autodesk 3ds Max
Creating a 3D Particle Ball in Autodesk 3ds Max 2014
Creating a 3D Particle Ball in Autodesk 3ds Max 2014In this Autodesk 3ds max 2014 tutorial, Creative COW leader Michael Hurwicz uses the Data Operator (available (available for the first time as a standard feature) to create a sphere of particles with random 3D motion. This is done by taking particle rotation data and using it to determine particle position.
Tutorial, Video Tutorial by Michael Hurwicz on 05/24/2013
Autodesk 3ds Max
3ds max 2014: Data Operator & Data Presets for Particle Flow
3ds max 2014: Data Operator & Data Presets for Particle FlowIn this Autodesk 3ds max 2014 tutorial, Creative COW leader Michael Hurwicz looks at two features that are now a standard part of the product: The Data Operator allows you to use math, via a graphical user interface, to manipulate particles. Presets allow you to save and load Data Operator setups previously created by you or others.
Tutorial, Video Tutorial by Michael Hurwicz on 05/23/2013
Autodesk 3ds Max
Creating Animation for PBS - in High School
Creating Animation for PBS - in High SchoolLanier High School students work with 3D Studio Max creating a real world project thanks to a collaboration between Biscardi Creative Media Principal Walter Biscardi, Jr. and CDAT teacher Mike Reilly. Instead of just working on a class assignment, these students are creating something that will be part of a PBS documentary due to air in Fall 2013.
Editorial, Feature, People / Interview by Michael Reilly on 05/16/2013
MAYA
Iron Man 3: The Trixters Behind Tony Stark's Shiny New Armor
Iron Man 3: The Trixters Behind Tony Stark's Shiny New ArmorSeventy artists from Trixter worked an entire year to create a formidable 208 VFX shots for Marvel's Iron Man 3. Each new episode in the Iron Man saga details a slick new technology created by the ingenious Tony Stark, and the new installment does not disappoint! Combining the hard surface geometry of the Iron Man suit auto-assembly with the flexibility of the human body was one of the challenges that Trixter brought from previs to believable screen reality.
Editorial, Feature, People / Interview by Alessandro Cioffi on 05/06/2013




THREADS:
Re: Colored Ambient Occlusion
by Adam Trachtenberg in the Cinema 4D Forum
If you're using the post effect there's a color gradient in the effect settings. If you're using the shader you can put it inside a colorizer shader (in color channel -- diffuse is B&W only)....
5 hours ago   read more
Re: Text on a Surface
by Brian Jones in the Cinema 4D Forum
but if you really need thickness to the text though an FFD deformer would be better than the Wrap...
8 hours ago   read more
Re: Text on a Surface
by Jim Scott in the Cinema 4D Forum
As Brian was alluding to, the easiest way would be to use a texture as a decal to place the text on the football. In Photoshop, or another graphics program, make simple white text on a black background, save it as a PNG, and use that image as a Texture...
9 hours ago   read more


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