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Apple Shake

November 7th, 2009
Apple : Shake Home
RSSNEWS:
"Accidentally on Purpose" Crew Relies on Vinten
When cinematographer Wayne Kennan, ASC and his crew geared up for the new CBS series "Accidentally on Purpose", they were thrilled to see that a key part of the camera package was Vinten heads.
published 1 week ago   read more
Sarofsky Corp. Makes Motion Design Imprint with Quartet of Diverse Projects
Just six months after its launch, Sarofsky Corp. is attaining its goal of bringing high-end design and concepting to many disciplines including advertising, entertainment and broadcast television.
published 3 weeks ago   read more
The Foundry Ships Nuke 5.2
Leading visual effects software developer, The Foundry, has announced the latest release of its powerful compositing application Nuke.
published 2 months ago   read more
Tiffen® Announces Version 2.0 Of Popular Photo Fx™ App For Apple® iPhone® Users
The Tiffen Company, a Long Island based leading manufacturer and distributor of award winning photographic accessories, announced Version 2.0 of its popular Tiffen Photo fx™ creative effects software, for Apple® iPhone® and iPod Touch® owners.
published 2 months ago   read more
Canon U.S.A. Announces Additions to its Award-Winning Line of PowerShot Digital Cameras
Experience the First-Ever Touch Screen PowerShot Camera; Celebrate the Resurgence of the S-Series Digital Camera Line; Capture a Memorable Shot with the New High Sensitivity System
Canon U.S.A., Inc., a leader in digital imaging, today announced six new PowerShot cameras offering diverse photographic options for users who have just begun their photographic journey or have been mastering their skills for many years. The new camera line-up delivers the unique features users want, with the superb image quality, ease-of-use and stylish design they have come to expect from Canon.
published 3 months ago   read more
Canon U.S.A. Announces a Powerful New Addition to Its Award-Winning Line of VIXIA High-Definition Camcorders
Canon's VIXIA HF S11 Dual Flash Memory Camcorder Features 64GB of Internal Flash Memory and a Host of Refinements Allowing Longer Recording Time and Greater Shooting Flexibility
Canon U.S.A., Inc., a leader in digital imaging, has introduced a new flagship model to its 2009 VIXIA high-definition camcorder line, the VIXIA HF S11 Dual Flash Memory camcorder.
published 3 months ago   read more
Gradient Effects Earns MTV Music Video Award Nomination for Special Effects On Gnarls Barkley Clip
Trio of nominations for Chris Milk-directed “Who’s Gonna Save My Soul” includes Breakthrough Video and Art Direction Categories
FX studio Gradient Effects created the tragic central CG character and the visual effects in Gnarls Barkley’s “Who’s Gonna Save My Soul,” which has earned an MTV Music Video Award nomination for best special effects.
published 3 months ago   read more
The Pixel Farm Launch PFPipe at Siggraph 2009
The Pixel Farm announced today the first showing of its latest software technology – PFPipe, a workflow enhancement tool.
published 3 months ago   read more
New Canon Hybrid IS World's First Image Stabilizer to Compensate For Two Types of Camera Shake
Canon U.S.A., Inc., a leader in digital imaging, announced today the development of Hybrid Image Stabilizer (IS), the world's first* optical image stabilization technology that compensates for both angle camera shake and shift camera shake.
published 4 months ago   read more
Weta Digital buys Nuke site licence
Leading visual effects software developer, The Foundry, today announced that Weta Digital, New Zealand’s premier multi-award winning VFX studio, has purchased a site licence of Nuke to enhance its in-house pipeline.
published 4 months ago   read more


RSSTUTORIALS:
Apple Shake
Apple Shake Video Tutorial: An Introduction to Node-based Compositing
Apple Shake Video Tutorial: An Introduction to Node-based CompositingSteve Wright is a visual effects veteran with 70 broadcast television commercials and over 60 feature films credits. Hes also written and taught extensively on many aspects of effects creation. Here, using Apple Shake as an example, Steve introduces the ideas and methods of node-based compositing.
Tutorial, Video Tutorial, Feature by Steve Wright on 09/04/2007
Apple Shake
Keying 101: Spill Suppression
Keying 101: Spill SuppressionThis tutorial from Creative Cow Leader Andrew Shanks demonstrates various common approaches to getting rid of colour spill after keying.
Tutorial, Video Tutorial by Andrew Shanks on 02/27/2007
Apple Shake
Keying 101: Light Wrap and Edge Blending
Keying 101: Light Wrap and Edge BlendingThis tutorial from Creative Cow Leader Andrew Shanks shows common techniques to better blend your keyed foreground element with the background plate.
Tutorial, Video Tutorial by Andrew Shanks on 02/22/2007
Apple Shake
Keying 101: Edge, Core and Garbage Mattes
Keying 101: Edge, Core and Garbage MattesGoing beyond the one click keying technique most beginners use, this tutorial from Creative Cow Leader Andrew Shanks shows a common technique and includes tips for other ways to tackle pulling a key.
Tutorial, Video Tutorial by Andrew Shanks on 02/16/2007
Apple Shake
Smoothing DV Jaggies
Smoothing DV JaggiesIn this video tutorial, Creative Cow Leader Andrew Shanks demonstrates cleaning up DV/HDV chroma compression artifacts in Shake to allow for better keying.
Tutorial, Video Tutorial by Andrew Shanks on 02/13/2007
Apple Shake
Morphing in Shake
Morphing in ShakeIIn this third video in the series, Shake is Money, Creative Cow Contributor Michael Mench demonstrates a brief overview of the Morpher Node in Shake.
Tutorial, Video Tutorial by Michael Mench on 07/17/2006
Apple Shake
Slow Motion
Slow MotionIn this second video in the series, Shake is Money, Creative Cow Contributor Michael Mench demonstrates Slow Motion in Apple Shake.
Tutorial, Video Tutorial by Michael Mench on 07/10/2006
Apple Shake
Smooth Cam Node
Smooth Cam NodeIn this Apple Shake video tutorial, Creative Cow Contributor Michael Mench begins a series called Shake is Money in which he will discuss how Final Cut Pro editors can quickly learn how to integrate Shake into their workflow for added flexibilty in the studio. In this first video in the series, Michael demonstrates the Smooth Cam Node in Shake.
Tutorial, Video Tutorial by Michael Mench on 07/03/2006
Apple Shake
How to become a Feature Film Compositor by John Lafauce Jr.
How to become a Feature Film Compositor by John Lafauce Jr.Have you ever wanted to contribute to building a twenty thousand man army in "Troy", make a mouse fly a plane in "Stuart Little 2", or launch a doomed luxury liner in "Titanic?" You can achieve visual feats you never dreamed possible and accomplish them all through the magic of compositing. Read this article written by John Lafauce Jr., and see... How to become a feature film compositor. A note just to clarify: this article is about high-end 2d/3d compositing for long form media such as films, where the goal is to make the work seamless, integrated and "invisible". Not to be confused with compositing for motion graphics, where the objective is to make the object or design stand out and be "visible" to the viewer.
Tutorial, Feature by John Lafauce Jr. on 02/25/2005




RSSTHREADS:
Re: Depth Mattes
by james gervais in the Apple Shake Forum
Les thank a whole lot. the script u did is awesome and is going to save my hide from the producers and director. there's nothing like jumping into a new software you've never really used right in the middle of project that has a crazy and almost impossible deadline. also...
14 hours ago   read more
Re: Depth Mattes
by Les Stuck in the Apple Shake Forum
Well, I'm no expert, but this is what I came up with. I'm using the depth pass to do a depth-of-field blur and desaturation. Then I composed the result over your background plates. Les BACKGRD_SC05_SH12 = SFileIn("$HOME/Desktop/james_Sc05_Sh12/shot12/Env/BACKGRD_SC05_SH12.tif", "Auto", 0, 0, "v1.1", "0", ""); BACKGRD_ZDEPTH_SC05_SH12 = SFileIn("$HOME/Desktop/james_Sc05_Sh12/shot12/Env/BACKGRD_ZDEPTH_SC05_SH12.tif", "Auto", 0, 0, "v1.1",...
1 day ago   read more
Re: Depth Mattes
by james gervais in the Apple Shake Forum
cool thanks. copied it into the node view and worked great. thanks alot for helping me out. just one more question, cause i know the director and producer are going to want it done. to defocus the d.o.f. i would add in a defocus node inbetween the copy and reorder...
1 day ago   read more
Re: Depth Mattes
by Les Stuck in the Apple Shake Forum
Try pasting this into your Shake node view: CHAR_COLOR_SC05_SH12_001 = SFileIn("$HOME/Desktop/james_Sc05_Sh12/shot12/Char/CHAR_COLOR_SC05_SH12_001.tif", "Auto", 0, 0, "v1.1", "0", ""); CHAR_ZDEPTH_SC05_SH12_001 = SFileIn("$HOME/Desktop/james_Sc05_Sh12/shot12/Char/CHAR_ZDEPTH_SC05_SH12_001.tif", "Auto", 0, 0, "v1.1", "0", ""); ColorWheel1 = ColorWheel(720, 576, 1, 0, 1, 1, 1); RGrad1 = RGrad(720, 576, 1, width/2, height/2, 1, min(width,height)/4, min(width,height)/4, 0.5, 1, 1, 1, 1,...
2 days ago   read more
Re: Depth Mattes
by james gervais in the Apple Shake Forum
ive uploaded a frame of the project to sendspace and here is the link http://www.sendspace.com/file/o3w6hh i hope the link will go to the forum. Thanks for all the help....its great and much appreciated cheers james...
2 days ago   read more
Re: Depth Mattes
by Les Stuck in the Apple Shake Forum
Maybe you could upload a couple of example frames somewhere so we can download them and look at them? www.stuckfootage.com...
2 days ago   read more
Re: Depth Mattes
by Les Stuck in the Apple Shake Forum
Maya's Z is a different format than Shake's. It needs to be mapped onto the A channel, inverted, and scaled. Here's a little macro that should convert for you: http://www.creativecrash.com/shake/downloads/macros/misc/c/viewmayaz www.stuckfootage.com...
3 days ago   read more
Re: Renders produce Noisy clip
by Arnie Schlissel in the Apple Shake Forum
A number of people have had problems with rendering to 10 bit codecs from Shake. Do a search in this forum and you'll see what their issues are and if they've come up with any workarounds. Remember that Prores is 10 bits. At some point or other You should be...
1 week ago   read more
Re: Is Shake still viable
by Gray Wilson in the Apple Shake Forum
Just a couple of job postings I got today for Shake artists. Double Negative http://www.creativeheads.net/jobdetails.aspx?jobID=4469&jsOrigin=12&Blast=2476 The Moving Picture Company (MPC) http://www.creativeheads.net/jobdetails.aspx?jobID=4464&jsOrigin=12&Blast=2476 After being used on District 9 (the embassey vfx) and STAR TREK (ILM), yes Shake is still very relevant. Gray Wilson realgraycreative.com...
1 week ago   read more
Re: Is Shake still viable
by Arnie Schlissel in the Apple Shake Forum
Shake is definitely viable, and it will remain so for at least the next couple of years. There may still be a handful of retailers that have a couple of copies left, some are discounting it a little. I don't know if I'd pay $400-500 just to do one or...
1 week ago   read more
Re: Is Shake still viable
by Aaron Neitz in the Apple Shake Forum
Shake is very viable. Several studios are still actively using it for major feature work. It works fine on intel (use 6 threads instead of 8 if you have octo-core). 10 but quicktimes are a bit buggy however. and there's nothing on the market that's nearly as cheap vs. powerful...
1 week ago   read more
Is Shake still viable
by Jim Carswell in the Apple Shake Forum
Having not used Shake these may be questions that make you just kind of "shake" your head and wonder where I am coming from. Is Shake still a viable software for today's production workflow? I ask this because I have an upcoming project that may require morphing from one shot...
1 week ago   read more
Re: Anyone got a working copy of SpeedBump macro?
by Don Fito in the Apple Shake Forum
Got an answer from the Apple Shake forum: http://discussions.apple.com/thread.jspa?threadID=2212266&tstart=0 Hope it's helpful to others....
2 weeks ago   read more
Re: It´s a good idea learn flame?
by Alan Okey in the Apple Shake Forum
Don't waste your money on a Flame course. Of the few lucky people who get to work on Flame, most of them have gotten there after years of experience and being in the right place at the right time, not from taking a course. Anything you can do in Flame...
2 weeks ago   read more
Re: What is the easiest way to convert log based RGB DPX's in to linear format ?
by Michael Nichols in the Apple Shake Forum
In the settings 2 tab for the clip, you can select the printing density if the file is DPX. Otherwise, you can enable the 95-680 LUT in color to view the LOG files as linear and then bake that into the render if you like. In shake, you filein and...
2 weeks ago   read more


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