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November 23rd, 2009
3D Home
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| | | | NEWS: | | | | |
| | | | Autodesk Hosts Eleventh 3December Global Celebration Company Partners with Dell, Intel and Wacom to Provide Opportunity for 3D Artists Worldwide to Connect Autodesk, Inc., will host its annual 3December event to celebrate 3D computer graphics, and the artists who create them. Running from December 1-10, the event will include live and virtual activities that connect thousands of 3D artists from around the world. published 3 days ago read more | | | | |
| | | | Prime Focus VFX Adds Sparkle to 'The Twilight Saga: New Moon' Contributes 175 Shots to Chris Weitz-Directed Follow-Up to Hugely Successful 'Twilight' Film Prime Focus VFX, formerly Frantic Films VFX, has completed 175 visual effects shots for the Summit Entertainment release, "The Twilight Saga: New Moon" directed by Chris Weitz. published 4 days ago read more | | | | |
| | | | Autodesk Collaborates With DreamWorks and Imageworks on Mudbox for Linux Autodesk Consulting Provides Linux Pipeline Implementation for Mudbox Digital Sculpting and Texture Painting Software Autodesk, Inc. (NASDAQ: ADSK) has announced that DreamWorks Animation SKG, Inc. (NASDAQ: DWA) and Sony Pictures Imageworks are integrating Autodesk Mudbox software into their Linux-based production pipelines. Autodesk Consulting's custom development team worked collaboratively with teams at Imageworks and DreamWorks to port the digital sculpting and texture painting software to the Linux platform. Mudbox for Linux is available through Autodesk Consulting services. published 4 days ago read more | | | | |
| | | | Troika Design Group Shines a Spotlight on Polsky Films One of Hollywood's hottest producing duos turns to Troika to rock its theatrical debut Troika Design Group, a strategic branding and design agency for media and entertainment companies, has been tapped by Polsky Films, an independent feature film production company, to produce its signature logo animation. published 5 days ago read more | | | | |
| | | | Sony Pictures Entertainment Selects FilmLight's Baselight for New Post Facility Installation includes three Baselight EIGHT systems for new 4K DI grading theatres FilmLight today announces delivery of seven Baselight colour grading systems to Sony Pictures Entertainment. The systems will be installed at its newly-built digital intermediate facilities on the Sony Studios lot in Culver City, California, and connected to the studio's Digital Backbone. published 6 days ago read more | | | | |
| | | | | TUTORIALS: | | | | |
| | | | Autodesk 3ds Max Three Books on 3ds Max
Creative Cow Leader Michael Hurwicz looks at three books on 3ds Max (two new ones based on 3ds Max 2010, and one based on 3ds Max 2009) and finds each useful in its own way. Review by Michael Hurwicz on 11/13/2009 | | | | |
| | | | Zaxwerks Controlling Zaxwerks ProAnimator Pivot-Point
Controlling ProAnimator's pivot point has always been a daunting task! In this video tutorial, Creative COW leader, Serge Hamad will share with you a simple but very effective trick to gain ABSOLUTE control over the Pivot-Point and consequently greatly enhance your ProAnimator animations. Tutorial, Video Tutorial by Serge Hamad on 11/10/2009 | | | | |
| | | | Cinema 4D Cinema 4D 11.5: MoDynamics
In this video tutorial, Creative COW leader Chris Martin takes a look at MoDynamics in Cinema 4D 11.5. Tutorial, Video Tutorial by Chris Martin on 10/30/2009 | | | | |
| | | | Cinema 4D Spooky Wall Tracking
In this video tutorial, Chris Martin shows you how to create a hole in a wall and track it using Syntheyes and Cinema 4D. Tutorial, Video Tutorial by Chris Martin on 10/20/2009 | | | | |
| | | | Cinema 4D Tracking a 3D Object
In this video, Chris Martin shows you how to track a 3D object onto a live action video shot using Syntheyes and Cinema 4D. Tutorial, Video Tutorial by Chris Martin on 10/07/2009 | | | | |
| | | | Cinema 4D Fracture Text Breaking News Open
In this tutorial, Broadcast Designer Jason Brown will show you how to use the fracture object feature in Maxon's Cinema 4d to make a quick Breaking News open when you are pressed for time. Tutorial, Video Tutorial by Jason Brown on 10/02/2009 | | | | |
| | | | Cinema 4D Creating a Fluid Logo
In this first video with Creative Cow, Chris Martin goes over how to create a fluid logo using Realflow and Cinema 4D. Tutorial, Video Tutorial by Chris Martin on 09/21/2009 | | | | |
| | | | Zaxwerks Autumn Movies
In this video tutorial, Creative Cow contributing editor Eran Stern designs a high impact motion graphics promo using Zaxwerks 3d serpentine plug-in. Tutorial, Video Tutorial by Eran Stern on 09/18/2009 | | | | |
| | | | Autodesk 3ds Max Introduction to 3ds Max 2010 Particle Paint Helper
In this 3ds Max 2010 tutorial, Michael Hurwicz Michael Hurwicz looks at the new Particle Paint feature, which allows you to spray particle seeds on any object. You then use new operators in the Particle Flow system to convert these seeds to particles. The tutorial demonstrates freehand painting and uses the new Birth Paint operator to convert the seeds to particles. Tutorial, Video Tutorial by Michael Hurwicz on 06/30/2009 | | | | |
| | | | Autodesk 3ds Max Introduction to 3ds Max 2010 Graphite Modeling Tools
In this 3ds Max 2010 tutorial, Michael Hurwicz introduces the new Graphite Modeling Tools, and in particular the Generate Topology feature, which allows you to quickly change the underlying structure of an editable poly to resemble bricks, tiles, diamond shapes, and a number of other options. The tutorial uses bricks as a demonstration of this capability. Tutorial, Video Tutorial by Michael Hurwicz on 06/26/2009 | | | | |
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| | | |  | Re: exporting an image to photoshop by Ady Le Roux in the Cinema 4D Forum Hi, I have a very basic problem.... I just cant seem to do it! why is it so hard! In short: I click the alpha channel and when I open it in photoshop I see the alpha channel in the 'channels' tab... how ever, how does this help me move... 2 hours ago read more |
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| | | |  | Re: remove spaces form file names by Stuart Christensen in the MAYA Forum Hello Simon, a standard naming convention for Maya textures should be followed on the creation of textures. It's best not to use spaces in between the words when naming textures, Maya will insert an underscore to replace the "space" but it's best to name the texture in one complete word... 17 hours ago read more |
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| | | |  | Open EXR Channels? by Nicholas Toth in the Cinema 4D Forum Has anyone had success with OPEN EXR channels out of Cinema 4d? I looked around here for direction, but I can't seem to find any. It seems like a good option to use that format in our pipeline because of how much data you can cram into an image, and... 19 hours ago read more |
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| | | |  | Re: Texturing Problem by Matt Nielsen in the MAYA Forum Right mouse click on the object and select Assign New Material > Lambert. You should now see a new Lambert shader applied to the object and a new tab will be displayed in the Attribute Editor. Click on this tab. It will be called Lambert2 or Lambert3. Now select the... 1 day ago read more |
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| | | |  | Re: 3D layer warps, orbit tool not working. by Richie Tovell in the Zaxwerks Forum Ah haaa, I have my comp camera's zoom and z position linked to a slider that plls the two in oposit directions (to create that extruded zoom/camera pull type efffect) It was the camera distance that was causing the problem, I had no idea tht could happen, thanks Serge! One... 1 day ago read more |
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| | | |  | Re: Lightwave 3D and animation by Eric Chard in the Lightwave Forum You could use the scene editor. You could also use an Item Picker (search for plugins). You could also use the List Managers with a Filter and/or a Selection Set. ++++++++++++++++ "Putting the HARM in 'harmonica' since 2005." ++++++++++++++++... 2 days ago read more |
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| | | |  | Re: 3D layer warps, orbit tool not working. by Serge Hamad in the Zaxwerks Forum My bad! As you say both plug-ins work the same. Are you sure that your camera layer has the same length then your 3D Layer Warp layer? This is the only plausible reason why your orbit tool wouldn't work. Again, check the use comp camera, make your layer is 2D,... 2 days ago read more |
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| | | |  | Re: 3D layer warps, orbit tool not working. by Richie Tovell in the Zaxwerks Forum Hey Serge. I'm not using invigorator I'm using 3D warps, but the steps you described are exactlly the ones I used and what I would have expected to work, but they don't. . . weird, there are only these two options that I can find that would make any difference,... 2 days ago read more |
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| | | |  | Re: 3D layer warps, orbit tool not working. by Serge Hamad in the Zaxwerks Forum Hi Richie, To use the AE orbit tool you need to do the following: - First create an AE camera. - Make sure that the Invigorator layer is NOT set to 3D. - In your effects control window,check the box that says "Use Comp Camera. - Now you can use... 2 days ago read more |
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| | | |  | Re: How to export a model in .obj by Todd Schmidt in the Autodesk 3ds Max Forum What version of Max are you using? I just go to export and in the drop down box go to .obj. There are a bunch of options but they are fairly self explanatory. This is in Max 2009. Or if your model doesn't have a lot of faces you can... 2 days ago read more |
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| | | |  | Re: Wacom weirdness by Alan Lacey in the Cinema 4D Forum I'm using Intuous3 without problem in Vista64 Alan FlashXDR,XDcamHD,XDcamEX,D9 etc FCS,AE,Combustion,LiquidSilver,Vegas,Edius, G5,MBP,Vista64,XP... 2 days ago read more |
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