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3D Animation

July 29th, 2014
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RSSNEWS:
Blackmagic Production Camera 4K and Pocket Cinema Camera Used to Shoot Action/Thriller 'Checkmate'
Blackmagic Design today announced that two Blackmagic Production Camera 4Ks and a Pocket Cinema Camera were used to shoot the upcoming action/thriller “Checkmate.” Produced by LA’s Status Media & Entertainment, the film chronicles how the actions of individuals affect us all, as six people are thrown together during an elaborate bank heist where any move can alter the outcome.
published 16 hours ago   read more
Leading Colorist chooses Mistika for Sony's TV series “Chosen”
Juan Ignacio Cabrera leads the way with Mistika
Inspiring Los Angeles-based Juan Ignacio Cabrera recently handled the post production for the second and third seasons of "Chosen," the most successful show on Sony's Crackle TV network. Leading colorist Juan Ignacio Cabrera graded the series on a Mistika 4K system from SGO.
published 4 days ago   read more
Christie Donates Digital Projectors and Installation Services, Continuing its Support of San Diego’s Museum of Photographic Arts
Welcome Grant from Christie Will Enrich Visitors’ Visual Experience
Christie®, a global leader in visual display solutions, is pleased to announce its donation of high-performance projection technology and installation services to the Museum of Photographic Arts (MOPA) in San Diego. Installed by Christie’s Professional Services team, the Christie Solaria® Series® DCI-compliance based system will deliver outstanding digital cinema images via the Solaria One projector, as well as alternative content powered by the Christie SKA-3D cinema processor. The solution replaces a first-generation Christie digital cinema projector. It will light up the 226-seat Joan and Irwin Jacobs Theatre at the Museum of Photographic Arts, a professional quality, nonprofit theatre venue in San Diego. Beloved by the local community, MOPA is host to diverse film festivals and screenings reaching over 10,000 people annually.
published 5 days ago   read more
ALMA MATER Creates Hilarious Main-On-End Title Sequence For “22 Jump Street”
Visual studio ALMA MATER recently collaborated with "22 Jump Street" directors Phil Lord and Christopher Miller on the closing credits for the action-comedy starring Jonah Hill and Channing Tatum. The Columbia Pictures and Metro-Goldwyn-Mayer Pictures film, which is now playing in theaters nationwide, had the second-best opening weekend for an R-rated comedy of all time.
published 5 days ago   read more
Blackmagic Design Announces New "heads up display" for Blackmagic Production Camera 4K
Blackmagic Design today announced the immediate availability of Camera 1.9 software which includes new "heads up display" on screen metering that provides customers with histogram, peak audio meters and recording time remaining for the Blackmagic Production Camera 4K.
published 5 days ago   read more
GatesAir Accelerates ROI for ISDB-Tb Digital TV Broadcasters
Global Over-The-Air Leader Innovates Complete Transport Solutions for ISDB-Tb DTV Broadcasters that Minimize Network Costs and Enhance Total Cost of Ownership
At the upcoming SET EXPO 2014 show in Sao Paulo, Brazil, GatesAir, a global leader in over-the-air broadcast solutions for television and radio, will demonstrate how ISDB-Tb DTV broadcasters can reduce long-term costs and accelerate return on investment with its end-to-end ISDB-Tb solutions. GatesAir will showcase its new range of high-efficiency UHF transmitters at Booth A07/B08 from August 25-27, with complete integrated transport solutions to distribute high-quality, multichannel terrestrial and mobile TV services across large networks.
published 6 days ago   read more
Vicon Customers to Take Center Stage at SIGGRAPH 2014
Framestore, The Capture Lab, Bradford University, Lumiscaphe, TechViz and Autodesk to Present Motion Capture Techniques for Media, Entertainment and Product Design
Vicon, the motion capture technology specialists for the entertainment, life sciences and engineering industries, has announced a series of customer presentations that will take place at its SIGGRAPH booth (#733) on August 12-14 in Vancouver, Canada. Customers spanning media and entertainment, education and virtual product design will share their motion capture expertise and provide insight into their latest projects. Vicon will also unveil groundbreaking new products, and enhancements to its existing motion capture software.
published 6 days ago   read more
Eyeheight Announces BroadcastSafe Version 1.5 Compliance Plug-ins
Eyeheight announces a major expansion to the capabilities of its BroadcastSafe compliance plug-ins for Avid's Media Composer and Adobe's Premiere Pro post-production software.
published 6 days ago   read more
RE:Vision Effects announces RE:Flex v5 with GPU support for After Effects
RE:Vision Effects, acclaimed effects plug-in industry leader and makers of Academy Award winning software, announces the release of RE:Flex™ version 5 with GPU support for Adobe® After Effects®.
published 6 days ago   read more
Monkeyhead Helps 'Untie The Knot' For Bravo
Motion Design Studio Creates Eye-Catching Show Open For New Reality Show
Divorce is always complicated, as the new Bravo reality series “Untying The Knot” can attest. Equally complex is the 15-second show open created by the award-winning motion design studio Monkeyhead, led by Creative Director Josh Sahley, who crafted an open that perfectly captures the characters that drive the show.
published 7 days ago   read more


RSSTUTORIALS:
Adobe After Effects Techniques
After Effects: Animated Guitar Strings with Plexus
After Effects: Animated Guitar Strings with PlexusUsing Rowbyte Plexus (the 3D particle system plugin for Adobe After Effects) and Trapcode SoundKeys in After Effects, Gardy Raymond demonstrates how to create animated guitar strings that distort in time with the music.
Tutorial, Video Tutorial by Gardner Raymond on 04/21/2014
Autodesk 3ds Max
Autodesk 2015 Product Updates Empower 3D Artists
Autodesk 2015 Product Updates Empower 3D ArtistsAutodesk's new software empowers 3D artists' creativity by simplifying complex tasks and extending workflow capabilities. Enhancements to the 2015 software include new tools such as Bifrost and ShaderFX, and an updated Maya LT for indie game makers.
Editorial, Feature by Kylee Wall on 03/18/2014
Autodesk 3ds Max
The Invisible Art: Matte Painting/Set Extension Tips
The Invisible Art: Matte Painting/Set Extension TipsVirtual matte painting and set extension doesn't just live in grand shots of big budget movies anymore. "The Invisible Art" is now affordable through software you likely already own -- but still requires careful preparation during live action shooting if it's to be believable. Here are tips from an Emmy Award-winning local spot that you can apply to your own work, whichever tools you're using.
Editorial, Feature, People / Interview by Andrew Manzella on 02/05/2014
Autodesk 3ds Max
Autodesk, The New Rental Model & Flame Premium 2014
Autodesk, The New Rental Model & Flame Premium 2014Autodesk Industry Marketing Manager Marc Hamaker talks about Autodesk's decision to add a rental model. Rental models for Autodesk Design and Creation Suites as well as individual software packages, is available on Sept. 16. Also new is Flame Premium 2014, which integrates visual effects, editorial finishing and 3D effects creation.
Editorial, Feature, People / Interview by Debra Kaufman on 09/17/2013
Cinema 4D
Multi Shader and Clones in Cinema 4D
Multi Shader and Clones in Cinema 4DIn this tutorial, CreativeCow leader Chris Martin explains how to use the multi shader material when working with clones in Cinema 4D. Other C4D concepts explored are the morph camera and the bend deformer.
Tutorial, Video Tutorial by Chris Martin on 08/24/2013
Adobe After Effects Techniques
Advanced AECC Techniques: ONE - Extruding Text in CINEMA 4D
Advanced AECC Techniques: ONE - Extruding Text in CINEMA 4DIn this lesson, Kevin P McAuliffe gets you up and running quickly inside of Cinema 4D lite by showing you how easy it is to not only extrude text, but texture it and give it a quick animation, and get it back into After Effects before your client even knows you left!
Tutorial, Video Tutorial by Kevin P McAuliffe on 06/17/2013
Autodesk 3ds Max
Particles in 3ds Max 2014: Adjusting Size
Particles in 3ds Max 2014: Adjusting SizeIn this Autodesk 3ds Max 2014 tutorial, Creative COW leader Michael Hurwicz uses the Data operator to adjust the size of particles on the surface of a sphere, based on the separation between the particles.
Tutorial, Video Tutorial by Michael Hurwicz on 05/28/2013
Autodesk 3ds Max
Creating a 3D Particle Ball in Autodesk 3ds Max 2014
Creating a 3D Particle Ball in Autodesk 3ds Max 2014In this Autodesk 3ds max 2014 tutorial, Creative COW leader Michael Hurwicz uses the Data Operator (available (available for the first time as a standard feature) to create a sphere of particles with random 3D motion. This is done by taking particle rotation data and using it to determine particle position.
Tutorial, Video Tutorial by Michael Hurwicz on 05/24/2013
Autodesk 3ds Max
3ds max 2014: Data Operator & Data Presets for Particle Flow
3ds max 2014: Data Operator & Data Presets for Particle FlowIn this Autodesk 3ds max 2014 tutorial, Creative COW leader Michael Hurwicz looks at two features that are now a standard part of the product: The Data Operator allows you to use math, via a graphical user interface, to manipulate particles. Presets allow you to save and load Data Operator setups previously created by you or others.
Tutorial, Video Tutorial by Michael Hurwicz on 05/23/2013
Autodesk 3ds Max
Creating Animation for PBS - in High School
Creating Animation for PBS - in High SchoolLanier High School students work with 3D Studio Max creating a real world project thanks to a collaboration between Biscardi Creative Media Principal Walter Biscardi, Jr. and CDAT teacher Mike Reilly. Instead of just working on a class assignment, these students are creating something that will be part of a PBS documentary due to air in Fall 2013.
Editorial, Feature, People / Interview by Michael Reilly on 05/16/2013




THREADS:
How to add AE lights?
by Simon Whittle in the Zaxwerks Forum
I'm a brand new user to 3D Invigorator, so apologies for any rank newbie errors! I've set up a comp in AE, created an 3d Invigorator (V7) layer and imported a 3D model into it. As I wanted to use AE's cameras, I ticked 'use comp camera' and added an...
4 hours ago   read more
Re: Walk Cycle loop in a forward direction?
by Brian Jones in the Cinema 4D Forum
you don't select the keyframes, only the track (or multiple tracks - or even the object if you want all the animated tracks it contains to repeat it acts a lot like the OM)...
7 hours ago   read more
Re: Walk Cycle loop in a forward direction?
by Simon Huang in the Cinema 4D Forum
hey, thanks for your reply! Haven't been on for a while. I have changed the layout to "animation." In the timeline, i have highlighted all the key frames. However, when i navigate to Functions> Track before/ track after, and change to "repeat after" or something, what it does is that...
8 hours ago   read more
Re: 113 Frame Animation renders 226 frames?
by Adam Trachtenberg in the Cinema 4D Forum
Is your frame rate in project settings also 30fps?...
8 hours ago   read more
113 Frame Animation renders 226 frames?
by James Hernandez in the Cinema 4D Forum
Cinema 4D R15 Studio My Render Settings show that I want from 0 to 113 frames for my animation. When the render begins, it says 226 frames (double) and of course, the render time is double long. I can't find a way to correct this...any ideas? Thank you for any...
10 hours ago   read more


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